If you wanna carry around energy weapon - just stick to upgraded sparkbeam. Plasma rifle - better skorpion/rifle on paper, but overheating kills it for me. Railgun - reload time totally not worth it. Helps when tight on ammo through certain parts of game. Helps against beefy robots early in the game. Assault rifle has marginally better damage per round and only 30 rounds.ģ.b Pulse-rifle. Skorpion (with upgrades) - really shines on the engineering and bridge, takes out any non-boss enemy in close combat in seconds. Magnum - easy to score headshots, especially with laser tag. With just berserk it s a lifesaver when you out of ammo in certain stages of the game.Ģ. Laser rapier - with berserk and reflex patch you gonna melt any boss. But for the Engineering and onwards i made up my mind for which weapons to carry around, and leave space for something else.ġ. So i beat the game 3 times, with the last run as 3/3/3/3.įirst half of the game we usually use weapons for which we have ammo, whatever that might be.
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